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Wiki

Entries about the gods, concepts and mechanics of the Mensageiros do Vento universe.

Categories

Game world

Characters, organizations, places and concepts original to the fiction of Mensageiros do Vento. Here the game's Gnostic/Theosophical lens meets real history.

Ancient places

Cities, temples and sites of Antiquity that appear in the game's lore: Mesopotamia (Ur, Uruk, Nippur, Eridu), the Levant (Paphos, Ugarit), the Mediterranean. Where the myths took place.

Roman gods

The Roman pantheon and the interpretatio romana of the Greek gods: Venus, Jupiter, Mars, Mercury. The end of the Mediterranean line of syncretism.

Greek gods

The Olympian pantheon and pre-Hellenic deities. Focus on gods with a line of syncretism reaching Mesopotamia: Aphrodite (Paphos/Astarte), Adonis (Tammuz), Hermes.

Canaanite gods

Canaanite/Phoenician pantheon (~2000 BC onward): El, Baal, Asherah, Astarte, Anat. A cultural bridge between Mesopotamia and the Mediterranean.

Akkadian gods

Akkadian/Babylonian/Assyrian pantheon (~2300 BC onward): the Semitic heir of the Sumerian pantheon with its own emphasis. Anu, Enlil, Ea, Sin, Shamash, Ishtar.

Sumerian gods

Pantheon of Sumer (~3500–2000 BC): An, Ki, Enlil, Enki, Nanna, Inanna, Utu and the other Anunnaki. The oldest civilization among those in the Wiki.

Source-principle

Names that different traditions — living and ancient — gave to the single source-principle, prior to any nameable figure. Olódùmarè (Yoruba), Nhanderu (Mbyá-Guaraní), Dao (Chinese), Para Brahman (Vedanta), Ein Sof (Kabbalah), Wakan Tanka (Lakota) and so many other names for the same central reality that the Wiki, under An (Sumerian), treats as the Monad.

Concepts

Philosophical, religious and esoteric concepts that underpin the game's lore: Gnosticism, Theosophy, Syncretism, Demiurge, Akashic Records, Anunnaki.

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